Built a game engine from scratch, a full game platform on top of it, and a robotics DSL that compiles to Arduino C++. Currently designing a servo-driven robot arm. Still in high school.
I write code and build hardware. The line between the two is where the actually interesting problems are. That's basically where I live.
Languages I use regularly: C++, Python, Lua, GDScript. Currently working through ROS and MATLAB as I push deeper into robotics. For hardware: Fusion 360, OnShape, SolidWorks for CAD, KiCad for PCB layout (schematic to gerbers), Blender or Maya depending on whether it's engineering or art.
The plan is computer engineering. Everything I'm building right now points that direction. Game engines teach you system design, robot arms teach you hardware, DSLs teach you compilers. It all connects.
Work with me →Got something to build? Discord is the fastest way to reach me. I check it way more than email.